Zelda II: The Adventure of Link - #12 - Finale!
- Don Parker
- Aug 15, 2021
- 1 min read
Updated: Sep 8, 2021
Originally streamed on 07/23/2021
I decided earlier that I was going to beat Zelda II that night, regardless of how long it would take. This is the last half hour of a 4 1/2 hour stream!
It was 2:30 in the morning when we figured out Thunderbird and marched towards Dark Link.
Thank you so much for your support while I streamed Zelda II: The Adventure of Link. For the first time ever, I gave this game a serious chance.
It needs items. It needs a map system in Palaces. Palaces need to be designed better (Why do they all go down at the beginning of each palace? Why couldn't there be a "Palace in the Sky" or something where we go up?) But Zelda II is daring and bold. "Let's try a leveling system. Let's try a magic system. Let's try something different with combat. Let's actually have towns and not random old people in caves!"
If I had to put Zelda NES games on a Bell Curve, I would put Zelda I above average, but not by much. But Zelda II would be below average, but not by much.
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